
In material, map, and controller nodes, spinners and numeric fields now behave more like the way they do in other parts of the 3ds Max interface.Undo and Redo now work with Slate Material Editor operations other than navigation changes to the active View.You can use the keyboard to navigate the Material/Map Browser.The Slate Material Editor interface has been updated in a number of ways to improve usability:

In addition to high-quality, realistic display, Nitrous viewports can also display stylized images to create a variety of non-photorealistic effects such as pencil, acrylic, ink, colored pencil, colored ink, graphite, pastel,

Nitrous provides a render-quality display environment that supports unlimited lights, soft shadows, screen-space ambient occlusion, tone-mapping, and high-quality transparency,Īlong with progressive refinement of image quality when the artist pauses, helping artists make better creative and aestheticĭecisions in the context of their final output. With each viewport threaded separately from the UI, artists can adjust parameters onĬomplex scenes without the need to wait for viewports to refresh, resulting in a smoother, more responsive workflow. Nitrous leverages today's accelerated GPUs and multi-core workstations to help artists iterate faster and handle larger data sets

